People don’t have buttons: Difference between revisions
From Algolit
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Since the early days of Artificial Intelligence, researchers have speculated about the possibility of computers to think and communicate as humans. In the 1980s, there was a first revolution in Natural Language Processing (NLP), the subfield of AI concerned with linguistic interactions between computers and humans. Recently, pre-trained language models have reached state-of-the-art results on a wide range of NLP tasks, which intensifies again the expectations of a future with AI. | Since the early days of Artificial Intelligence, researchers have speculated about the possibility of computers to think and communicate as humans. In the 1980s, there was a first revolution in Natural Language Processing (NLP), the subfield of AI concerned with linguistic interactions between computers and humans. Recently, pre-trained language models have reached state-of-the-art results on a wide range of NLP tasks, which intensifies again the expectations of a future with AI. | ||
− | This sound work, made out of audio fragments of scientific documentaries and AI-related audiovisual material from the last half century, explores the | + | This sound work, made out of audio fragments of scientific documentaries and AI-related audiovisual material from the last half century, explores the hopes, fears and frustrations provoked by these expectations. |
Concept, editing: Javier Lloret | Concept, editing: Javier Lloret |
Revision as of 15:48, 9 March 2019
by Algolit
Since the early days of Artificial Intelligence, researchers have speculated about the possibility of computers to think and communicate as humans. In the 1980s, there was a first revolution in Natural Language Processing (NLP), the subfield of AI concerned with linguistic interactions between computers and humans. Recently, pre-trained language models have reached state-of-the-art results on a wide range of NLP tasks, which intensifies again the expectations of a future with AI.
This sound work, made out of audio fragments of scientific documentaries and AI-related audiovisual material from the last half century, explores the hopes, fears and frustrations provoked by these expectations.
Concept, editing: Javier Lloret
List of sources:
Voices: "The Machine that Changed the World : Episode IV -- The Thinking Machine", "The Imitation Game", "Maniac", "Halt & Catch Fire", "Ghost in the Shell", "Computer Chess", "2001: A Space Odyssey". Soundtrack: Ennio Morricone, Gijs Gieskes, Andre Castro.